Motivation
Biological, Psychological and Environmental Considerations
Action Readiness
Refers to the tendency of an emotion to serve as a motive for a set of actions specific to the emotion being experienced.
Activation
An individual is spurred or induced into action from a previously inactive state or a change in action or behaviour.
Affect
The subjective feeling part of an emotion to be contrasted with sensations of hunger or thirst, tired or sleepy, hot or cold.
Affective Forecasting
When a person predicts his or her subjective feelings (affect) much like the weather reporter forecasts the weather.
Anticipatory Behavior
Miniscule responses that resemble actual consummatory responses that occur when a goal is being achieved.
Anticipatory Response Mechanism
Miniscule consummatory responses elicited by stimuli associated with the goal; the mechanism describes prediction or looking forward to the goal.
Appraisal
The act of assessing something or someone; affecting or relevant to the individual in some way.
Basic Emotions
Universal, innate, and automatic emotional responses evolved for survival, characterized by distinct facial expressions and physiological changes.
Behaviorists
Psychologists that believe experience was the primary determinant of human actions and behaviours, and declared that psychology should focus exclusively on observable behaviour and the environmental stimuli that set the occasion for the behaviour.
Biological
Characteristics of the material body or brain and how that relates to motivation.
Choice
What an individual actually chooses or selects from among possible alternatives.
Cognitive Motivation
Visualising the end-state or goal of the motivation sequence and mentally perceiving a plan or script to achieve that goal.
Cognitive Maps
Internal mental representations of our environment.
Consummatory Behavior
From the verb to finish, as in finishing the motivation sequence when the person interacts with the goal, e.g., eating or affiliating.
Demand
How much an incentive or reward is wanted or desired based on its utility and value.
Drive
Motivation construct that results from being deprived of a needed substance. It acts like an internal stimulus that motivates action to reduce drive.
Efficient Causes
Triggers of behaviour such as a person’s current motives and incentives.
Emotion
An evolved coordinated effort among physiological, psychological, and behavioural dimensions in order to cope with an environmental demand or problem.
End-State
The aim or purpose of motivation like attaining incentives, achieving goals, or satisfying needs.
External Source
Entities in the environment that motivate behaviour via their pull, e.g., incentives and goals.
Evolution (Theory of)
According to Darwin, from differences among traits, the environment selected traits that aided the organism’s survival and that of its offspring.
Evolutionary Past
Accumulations of the effects of millions of years of natural selection that reside in a person’s genes.
Expectancy
The subjective probability that a given behaviour will lead to a particular reinforcer.
Field Theory
Behaviour is determined by the intersection of the individual and their immediate environment.
Final Causes
The aim or purpose of motivated behaviour.
Frequency
How often (rate) a specific behaviour occurs during a fixed time interval.
Formal Causes
Integrating the concept of motivation into models, hypotheses, or theories of behaviour.
Ghrelin
A hormone residing in the stomach that promotes hunger and eating; example of a biological variable.
Goal
The cognitive representation of a selected end-state that a person commits to and is pulled toward achieving.
Hedonism
Motivation principle that emphasises the pursuit of pleasure and the avoidance of pain.
Homeostasis
A state of balance among all the body systems needed for the body to survive and function correctly.
Hull’s Drive Theory
Behaviour is motivated by the need to reduce internal tension (drives) caused by biological imbalances, such as hunger or thirst.
Incentive
A valued feature of the environment that motivates an individual to attain it, if positive, and avoid it, if negative.
Instrumental Behavior
Motivated activities that a person performs that will lead to the satisfaction of a motive, attaining an incentive, or achieving a goal.
Intensity
Effort, exertion, force, or vigour with which motivated behaviour or thought is performed.
Internal Sources
These are biological or psychological needs within a person. They motivate behaviour toward an entity that reduces or satisfies the needs.
Interoception
A person’s perception of internal sensations or stimuli coming from inside one’s body, e.g., hungry versus sleepy; lonely versus anxiety.
Law of Effect
Behaviours followed by satisfying consequences are more likely to be repeated, while those followed by discomfort are less likely to recur.
Life Space
The total psychological environment, including the person’s perceptions, goals, and social context.
Material Causes
The material of which a thing is made.
Motivated
To be moved into action or change in action by the push of a motive or the pull of an incentive.
The process by which a person is pushed or pulled toward a selected end-state comprised of a concrete goal, consummatory behaviour, or subjective feeling.
Motive
An internal disposition (hunger, desire, need, want) that pushes an individual toward a desired end-state or goal.
Need
Similar to drive, it referred to an existing psychological deficit. People are motivated to reduce the deficit—that is, satisfy the need.
Negative Valence
Intrinsic unpleasantness, averseness, or "badness" of an emotion, object, or situation.
Operant Conditioning
Behaviours are strengthened or weakened based on their consequences.
Overt Behavior
Any directly observable, measurable, and external action or physical movement performed by an individual, such as walking, talking, laughing, or gesturing.
Persistence
Also known as perseverance, it is revealed by the duration of motivated behaviour.
Personality Traits
Consistency in a person’s behaviour in similar situations on different occasions.
Pleasure Principle
A person’s pursuit of pleasure, which is attained from a decrease in psychological tension, mainly when it follows from a sudden increase in tension.
Physiological Arousal
A state of heightened physical alertness and activation, primarily driven by the sympathetic nervous system in response to stress, excitement, or stimuli.
Physiological Needs
Concern self-maintenance and include the need for air, water, food, sex, lactation, urination, rest and sleep, defecation, and physical stimulation, as well as the need to avoid harm, noxious stimuli, heat, and cold.
Positive Valence
Intrinsic attractiveness, desirability, or "goodness" of an object, event, or situation.
Psychological Distance
The cognitive separation between the self and other people, events, or times, acting as a mental "wide-angle lens" to shift perspective from immediate, emotional experiences to a broader, more abstract view.
Psychological Force
The push and pull of motivation.
Psychological Needs
Concern mental or emotional satisfaction and are derived from or depend on primary needs.
Purposive Behavior Theory
A cognitive-behavioural theory stating that all actions are goal-directed, purposeful, and molar (meaningful, whole acts) rather than just simple stimulus-response reactions.
Push/Pull Motivation
Idea that motives push and incentives or goals pull people into action.
Reality Principle
Circumstances may force the individual to postpone immediate pleasure or endure discomfort if the result is greater pleasure later.
Reinforcement and Punishers
Behaviour is strengthened if followed by reinforcement and weakened if followed by punishment.
Simulation
Anticipated psychological experiences that occur as if the individual were actually visualising, interacting, or imagining an end-state.
Superiority Theory of Humor
Laughter and amusement arise when you perceive yourself as better or superior in comparison to other individuals.
Tension
The deficit in a person’s internal environment resulting from an unfulfilled intention, a physiological need, or a psychological need.
Temporal Distance
The amount of time separating the present ("here and now") from a past or future event, functioning as a key component of psychological distance.
Utility (Principle of)
Decisions and actions are motivated by the usefulness of incentives to increase happiness or satisfaction and decrease unhappiness or dissatisfaction.
Valence
Positive and negative features of an incentive. Positive features attract an individual to an incentive while negative features repel.
Agentic Theory
Heredity can influence the environment because individuals actively choose, modify, or shape their surroundings based on their genetic predispositions.
Biosocial Theory
Sex differences in physical strength and reproductive capacity interact with society’s expectations about social roles, which result in gender differences.
Commitment Problem
Necessity of one individual being loyal and faithful to another for the survival benefit of one or both of them, e.g., mother commits to her infant.
Consonant vs Dissonant music
Consonant is music that is acceptable, pleasant, and harmonious in contrast to dissonant music, which is unacceptable, and sounds unpleasant or harsh, and is inharmonious.
Contraprepared
Behaviors that are learned with great difficulty and only after much experience.
Entrainment
Body movements that synchronize with an external auditory beat, as in keeping time with the beat of the music.
Environmental Security Hypothesis
Individuals assess the characteristics of potential mates based on environmental conditions, selecting traits that offer the greatest adaptive advantage for themselves and their offspring in that specific environment.
Evolutionary History
A person’s genetic make-up or nature that resulted from evolution. It is responsible for human nature, psychological mechanisms, and universal motives.
Evolutionary Mismatch Hypothesis
Conditions that prevailed when psychological mechanisms evolved are no longer present today and motivate individuals to behave in a manner that is not the best for them.
Evolutionary Relevant Fears
Fears of stimuli such as snakes, spiders, and heights that evolved because detecting and avoiding them increased survival chances in our ancestral environment.
Genes
Parts of a person’s DNA that provide information for the construction of proteins, which form the building blocks of the brain and bodily structures.
Gene-Environment Correlation
A person’s genetic make-up determines the environment in which s/he chooses to live or spend time; this environment, in turn, affects the individual’s motivation and behavior (trait-environment correlation).
Human Nature
Behavioral, motivational, and emotional similarities among people as a result of their common evolutionary history.
Infidelity
A negative emotion that stems from a person’s partner forming a deep emotional attachment to another person or from engaging in and enjoying passionate sexual intercourse with another person (emotional and sexual infidelity).
Innate
Describes behavior that is strongly influenced by heredity; behavior that is not taught or not the result of experience.
Instincts
Inherent impulse or motivation to action performed in response to specific external stimuli.
Instinct Theory
Human and animal motivations are based on inherent behaviors that are present from birth.
Jealousy
A negative emotion triggered by an actual or suspected loss of a mate’s sexual services or a mate’s affection.
Kindchenschema
Physical characteristics such as a large head, big eyes, and chubby cheeks that makes babies and young children appear cute.
Long-Term Relationships
Relationships that emphasize enduring commitment and the pursuit of shared goals.
Mate Poaching
Attempts to attract someone as a romantic or sexual partner when that someone is already in a romantic relationship.
Mate Value
Those characteristics of a person that are desired by the other sex, such as good looks, dependability, ambition, and industriousness.
Nurturance
Part of the parental care motivation which involves affection, attention, and support to offspring.
Parental Care Motivation System
Biological and psychological system that evolved to ensure offspring survival by promoting caregiving and responsive behaviors, supporting children’s development to maturity.
Parental Investment
Resources and care parents provide offspring to increase their survival and reproduction, at the cost of other offspring.
Personal History
Each person’s unique experiences that have accumulated over his or her lifetime.
Population Thinking
The idea that individuals in a population are inherently different, with variation in traits, behaviors, and motivations.
Preparedness
The ease with which a behavior is learned. It ranges from being prepared (easy) to being contraprepared (difficult) to learn a behavior.
Processing Fluency
The ease by which information is recognized, categorized, evaluated, and stored in memory. Easily processed music is enjoyed more.
Protection
Part of the parental care motivation system which drives individuals to safeguard their offspring from threats and harm.
Psychological Mechanisms
A set of behavioral tendencies that evolved through natural selection in order to solve recurring problems of adaptation to the environment.
Relational Mate Value
As a relationship progresses, it is the amount of satisfaction that a person derives from being in a relationship with that individual.
Romantic Love
An emotion that involves a strong attachment between individuals, strong sexual desire, and promotes long-term commitment.
Sexual Desire
A universal motive that motivates sexual behavior in a couple for the production of offspring.
Sexual Selection
Darwin’s term for one sex choosing a mate with certain traits that lead to successful reproduction and increases survival.
Short-Term Relationship
Relationships that focus on immediate gratification and involve limited consideration of long-term goals.
Snake Detection Theory
Humans evolved acute eyesight to detect snakes and hence avoid them; earlier detection of camouflaged snakes permit individuals to make rapid avoidance responses.
Social Homogamy
Individuals are attracted to and form relationships with others who share similar socio-cultural backgrounds, such as age, race or ethnicity, values, socioeconomic status, religion, physical traits, and political beliefs.
Strategic Pluralism Theory
Explains variability in human mating behavior, suggesting that individuals do not follow a fixed strategy but instead exhibit conditional mating strategies, adapting their behavior flexibly toward short-term or long-term mating goals.
Theory of Evolution
All species are related and have descended from earlier forms of life.
Theory of Instinct
Human and animal motivations are based on inherited behavioral impulses, consisting of perceptual, behavioral, and emotional components, that are automatically triggered by specific stimuli with little to no role for experience or learning.
Trait-Environment Correlation
A person’s personality traits influence the environment s/he selects, alters, or manipulates. Traits and environment correlate because the traits select environments that motivate the individual (see gene-environment correlation).
A state of preparedness, felt as an urge or impulse, to execute a particular behavior in the service of achieving the aim of an emotion.
The subjective feeling part of an emotion and is one of the channels of emotion.
Allostasis
The brain’s primary focus is to ensure that our bodies have the necessary resources to function efficiently, survive, and reproduce.
Amygdala
A site located in the interior part of the brain that rapidly evaluates incoming information for novelty, valence, or danger for a person’s well-being.
This is the cognitive process of interpreting and evaluating a situation, determining its significance, and how it relates to one’s goals and well-being.
Attentional Bias
The tendency to fixate on specific, often emotionally charged or personally relevant stimuli while ignoring other information.
Autonomic Nervous System
The system is responsible for changes in blood pressure, breathing, heart rate, muscle activity, skin temperature, and electrodermal responses (change in the electrical properties of the skin).
Aware Appraisal
Uses information obtained by the amygdala during the pre-aware appraisal process, general arousal information, and context-specific information gathered from past experiences to inform their behavior.
Body Sensation Maps
" Fingerprints," for each emotion.
Cannon’s Theory
Physiological arousal is an indication that the organism is ready or prepared for an emergency response, e.g., fight or flight.
Channels
Psychological, physiological, and behavioral channels that operate in tandem to cope with and adapt to various events or stimuli in our daily lives, often resulting in overt behaviors or external signs of emotion.
Cognitive Arousal Theory
Affective experience results from the interpretation a person gives her physiological arousal pattern based on information from the emotion situation.
Cognitive Schemas
Informative representations of social norms and conventions that we refer to to know how we should display our emotions across contexts, such as when alone, with family, with strangers, or at work.
Core Affect
Physiological feelings that stem from arousal of the autonomic nervous system. The feelings reach awareness and are experienced as positive or negative.
Cortex
The outer layer of the cerebrum, composed of folded gray matter and playing an important role in consciousness.
Degeneracy
A process that occurs when multiple spatiotemporal patterns and neural mechanisms converge to produce a particular outcome.
Differential Habituation Hypothesis
Humans prioritise the processing of cues related to threat over those related to rewards due to their differential value for survival.
Dishabituation
The reappearance or strengthening of a response diminished by repeated exposure.
Display Rules
Unspoken social conventions that dictate how emotions are expressed.
Emergency Response
An emotional response that occurs during an urgent situation or emergency, such as fighting or fleeing.
An evolved coordinated effort among physiological, psychological, and behavioral dimensions to cope with an environmental demand or problem.
Emotion Channels
Dimensions along which emotions are expressed, e.g., affect, facial expressions, physiological arousal, action readiness, and behaviour.
Emotion Dynamics
How emotions change and fluctuate over time.
Emotion Prototype
Label given to an emotion category, which suggests the average meaning that all emotion words in that category have in common.
Emotion Education
Process by which people learn to label their own emotional feelings with emotion words.
Excitation Transfer
Physiological arousal induced from one source influences emotional experience and behaviour induced from another source.
Expression-Feeling Link
Facial expressions and affective experiences that occur in response to an emotional stimulus.
Extrapyramidal System
A part of the motor system that controls involuntary movements, posture, and balance by influencing skeletal muscles.
Facial Expressions
Nonverbal, often involuntary, movements of facial muscles (eyes, eyebrows, mouth) that communicate emotions and intentions.
Fight-or-Flight Response
An evolved survival mechanism that triggers rapid hormonal and physiological changes in our autonomic nervous system, specifically our sympathetic nervous system, enabling humans to respond to threats by fighting, fleeing, or freezing.
Habituated
Being accustomed to or used to something through frequent, repeated, or prolonged exposure.
Honeymoon Effect
Decline in the frequency of sexual intercourse from early in the marriage or relationship compared to later in the relationship.
James-Lange Theory
The theory that each specific emotional feeling is accompanied by a unique physiological response pattern associated with that feeling.
Law of Change
The greater the change of the emotion stimulus, the stronger the subsequent emotion.
Law of Emotional Momentum
An emotion stimulus can repeatedly elicit the same emotion provided that an individual has not habituated to the stimulus.
To be moved into action.
Motive for Action
The combination of an underlying reason (motive) and the resulting behaviour (action) to achieve a goal, forming the basis of motivation.
Ontogenetic Stimuli
Environmental or internal cues that influence an organism’s development and behaviour during its specific lifespan (ontogeny), often prompting temporary, adaptive responses like infantile reflexes (e.g., rooting) or shaping neural/cognitive growth.
Orienting Bias
A consistent, individual-specific tendency to direct attention towards one side of space (left or right hemispace).
Pattern Classification Analysis
A research strategy by which researchers detect patterns of physiological responses to determine if they coincide with a person’s current affect.
The autonomic nervous system’s activation—driven by adrenaline, cortisol, and noradrenaline—that prepares the body for action, stress, or excitement.
Pre-Aware Appraisal
This phase occurs without a person being aware of or attending to the appraisal process.
Response Coherence Postulate
The channels or dimensions that underlie emotions are associated and respond together uniformly; they do not act independently.
Schadenfreude
Laughing at the misfortune of others.
Self-Conscious Emotions
Emotions like shame, guilt, embarrassment, and pride that result from the evaluation that people think others are making about them.
Stimulus Habituation
Repeated exposure to a stimulus reduces the intensity of the emotion response.
Constructed Emotion (Theory of)
Brain creates an emotion based on the pattern of general arousal, the current situation, plus memory of similar situations; brain’s interpretation of arousal.
Thalamus
A subcortical structure responsible for relaying and modulating sensory and emotional information–is responsible for the simultaneous and independent activation of arousal and our feelings.
One of the channels of emotion. It refers to a psychological feeling varying in valence (negative or positive) and intensity
Affective mode hypothesis
Neural networks that determine valence are not constant, but change with the physiological state of the body as in alliesthesia
Affective module hypothesis
Neural networks in the nucleus accumbens and amygdala determine the valence of a situation
Alliesthesia
Changes in a person’s milieu interieur or body determines whether a stimulus is experienced as pleasant or unpleasant
Anterior-Posterior
Anterior: toward front of brain—Posterior: toward back of brain
Arousal
Activation or energization of energy in a person that occurs in preparation to or during actual behavior or a feature of emotion
Chill
A physiological reaction to a music passage characterized by goose bumps, shivers, or tingles
Cingulate cortex
Region sitting above corpus callosum involved decision, emotion regulation, and regulates autonomic nervous system
Cognitive control
Governs voluntary behavior, no eliciting stimulus, that enables decision making, goal planning, and inhibits impulsive behavior
Connectome
Represents the brain’s wiring pattern or neural networks that connect different brain regions for communication
Consummatory behavior
From the verb to finish or complete as in finishing the motivation sequence when the person interacts with the goal, e.g., eating.
Corpus callosum
Tract of nerve fibers that connect two hemispheres of the brain
Dopamine
Neurotransmitter in ventral tegmental area and substantia nigra to motivate learning to reduce response prediction errors
Effort discounting
Subjective value of an incentive or goal is decreased or devalued based on the amount of effort necessary to achieve them
Evaluative space model
How events are evaluated for their positive (pleasure) or negative (pain) valence plus the intensity of the valence
Emergence
Philosophy that thought, feelings, and behavior emanate or arise from the brain, the mind emerges from the brain
Endogenous opioids
A group of internal neurotransmitters that operate in the reward circuits of the brain
Executive control network
Global network housed in the PFC that is externally oriented and cognitively controls motivated behavior
Motivation to pursue and enjoy pleasure and motivation to avoid and not experience pain
Impulsive behavior
Occurs when an individual tends to decide or act immediately without thinking of any consequences, immediate or delayed
Insula
Region that relies on interoception for individuals to become consciously aware of their internal feelings
The perception of internal sensations or stimuli coming from inside one’s body, such as hunger or anxiety
Liking
The positive hedonic feeling that is experienced during the end-state consisting of consummatory behavior
Module
A population of nodes densely organized into regions specializing in functions like memory, planning goals, or determining effort
Network
Neural connections among nodes within a module and connections among modules. It resembles a map of towns connected by roads
Node
A population of neurons within a brain region that clump together and are integrated into a network
Nucleus accumbens
Region in midbrain that learns association between behavior and subsequent rewards, selects responses that best predict rewards
Prefrontal cortex (PFC)
Front part of cortex consisting of several regions that are involved with the cognitive control of motivation
Primrose path to addiction
Psychoactive drugs make individuals feel better, then feel worse (withdrawal), take the drug again to feel better, becoming addicted.
Psychoactive drugs
Any chemical substance that alters a person’s mood and behavior because of the drug’s effect
Psychophysical parallelism
Concept that mind (psycho) and brain (physical) are parallel systems. Whatever happens in one, happens as a parallel in other
Reductionism
Psychological experiences and behavior are reducible to more basic elements that make up the physical brain
Reward prediction error
When brain’s predicted response for a reward does not match the actual reward or outcome
Selection by consequences
Behaviors are selected or more likely to occur by the consequences of those behaviors
Similar brain, similar personality hypothesis
Individuals with similar personality trait profiles will have similar brain connectivity patterns (connectomes) in the brain
Striatum
Brain region that determines effort needed to attain a reward, evaluates reward value, and selects the best behavior for reward
Transduction
Conversion of the stimulation of the senses and internal organs into electrical neural impulses carried by the neurons
Vagus nerve
It transmits information about physiological (viscera) arousal of the body region of the cortex including the insula
Dimension of a stimulus or experience along a negative (unpleasant) to positive (pleasant) dimension
Ventral tegmental area (VTA)
A region located in the midbrain that is a source of dopamine.
Viscera
The internal physiology of the body like the heart, intestines, liver, lungs, and stomach
Wanting
Another term for motivation that refers to the desire, drive, motive, need, or wish to reach a particular end-state
Adipose
Fat cells in the body where fat from food is stored.
Changes in a person’s milieu interieur or body that determines whether a stimulus is experienced as pleasant or unpleasant.
Allo means variable. It is a way of maintaining internal stability by making changes in set points to cope with anticipated environmental demands that can disrupt homeostasis.
Anorexia Nervosa
Diagnosis of a person unwilling to maintain at least 85% of normal body weight; strong fear of becoming fat, gaining weight even when emaciated.
Autophagy
The body’s survival mechanism during prolonged food deprivation in which cellular components are broken down to provide energy while appetite is suppressed.
BMI or Body Mass Index
A measure of a person’s size based on her or his weight divided by height. BMI = weight (kilograms)/ height (meters)².
Boundary Model
A dimension that shows when eating begins (hunger) and when eating stops (satiety).
Carrying Cost
The amount of energy that is required to carry one’s weight; heavier people have greater carrying costs.
Cephalic Response
A physiological reaction to the smell and taste of food. It consists of secreting saliva, gastric juices, and insulin from the pancreas.
Cholecystokinin (CCK)
A hormone released in the upper part of the small intestine after food intake and is related to the inhibition of further eating.
Conditioned Food Preference
Associating a sweetener (unconditioned stimulus) with a vegetable (conditioned stimulus) to enhance the preference for the vegetable from its association with sweetener.
Consumption Stereotypes
Judgments and beliefs about a person’s characteristics based on the type or amount of food they eat, which can drive eating cessation behaviour.
Dehydrated
The result of a procedure that is designed to make a person lose water, such as exercise, being in a hot place, or eating salted nuts.
Delboeuf Illusion
The size of an outer circle influences the perceived size of a solid inner circle. When the outer circle is small, compared to large, the solid inner circle is perceived as larger.
Diet Boundary
Cognitively imposed boundaries of when to eat and when to stop eating; cognitive boundaries associated with greater hunger and stop short of satiety.
Dietary Restraint Theory
The idea that dieters use cognitive control to override their physiological hunger and satiety cues to regulate their food intake.
Dual Intervention Point Model
Body weight settles between a lower and upper boundary. The lower boundary represents one’s minimum weight. The upper represents one’s maximum weight for agile movement.
Energy Homeostasis
The attempt to maintain a balance between energy intake from food and various forms of energy expenditure (rest to exercise).
A hormone released by the stomach that stimulates hunger, eating, and mental images of food.
Hedonic Hunger
Eating driven by pleasure or to cope with negative emotions rather than by a physiological need for energy.
Constant stable internal environment that the body tries to maintain with various negative feedback systems.
Hyperglycemia
An abnormally high blood glucose level that can make a person feel very sick and is a significant risk factor for diabetes.
Hyperphagia
An extreme and incessant sensation of hunger that does not subside, leading to excessive eating and obesity.
Hyperthermic
When actual body temperature is above the body’s set point temperature; the person feels warm.
Hypothalamus
A small section of the brain that monitors the body’s energy levels from signals received from various hormones: cholecystokinin (CCK), leptin, and ghrelin.
Hypothermic
When actual body temperature is below the body’s set point temperature; the person feels cold.
The process of being aware, making sense of, and interpreting the various feelings that originate within the body, such as hunger and satiety.
Leptin
A hormone released from adipose tissue that is involved in the long-term regulation of food energy located in fat cells.
Mere Exposure Effect
Being repeatedly exposed to a stimulus leads to increased preferences for that stimulus; repeatedly eating a food increases one’s liking of it.
Metabolic Adaptation
The reduction in resting metabolism that occurs in response to prolonged dieting and weight loss, as the body attempts to conserve energy and restore homeostasis.
Milieu Interieur
The interior of the body responsible for the metabolism, growth, repair, and reproduction of the body’s cells.
Negative Feedback System
The body’s self-correcting process that reduces the discrepancy between a desired state (set point) and an actual state of the body.
Palatability
Hedonic value of food as determined by variety, texture, temperature, aroma, and flavour.
Physiological Need
A discrepancy between a bodily or physiological set point and an actual physiological state, e.g., a low amount of glucose.
Refeeding Syndrome
Aversive reaction to eating following anorexia nervosa because body lost its ability to absorb and digest food; intestines intolerant of food.
Resting Metabolism
Energy use (while a person is at rest) for body maintenance, pumping of blood, oxygen utilisation, work of the cells, and neural activity of the brain.
Satiety
A feeling that refers to having gratified hunger, feeling content, and having replenished energy stores.
Sensory-Specific Satiety
Habituation or decline in preference for the sensory characteristics of a particular food, such as flavour, texture, and appearance.
Set Point
A desired state of the body that is crucial for life, comfort, and safety, e.g., a set point body temperature.
Taste Aversion
A strong dislike (nausea reaction) for a food because of a prior association of that food with nausea or upset stomach.
Thermic Effect
It is the energy cost for digesting, storing, and absorbing food.
Affective Valence
Whether a feeling (affect) is negative (unpleasant) or positive (pleasant); its valence.
Anxiety
Characterized by apprehension and somatic symptoms of tension in which an individual anticipates impending danger, catastrophe, or misfortune.
The mobilization or activation of energy that occurs in preparation for or during actual behavior.
Arousing Function
A stimulus has the ability to activate or arouse behavior or determine the intensity of behavior.
Assimilate
Cognitive process by which an incongruous event is resolved or understood when it fits into a person’s schema.
Attentional Control Theory
Anxiety and worry weaken a person’s ability to inhibit paying attention to extraneous stimuli and responses that are irrelevant to the goal at hand.
It controls physiological arousal via the sympathetic nervous system to arouse the body and parasympathetic nervous system to conserve energy during quiet periods.
Benign Masochism
Enjoying initially negative experiences that the body (brain) falsely interprets as threatening. The negative experience stops short of being harmful.
Cognitive Anxiety
Negative expectations and mental concerns or worries about performance in a competitive situation.
Collative Variables
Stimulus characteristics of novelty, complexity, and incongruity, which can affect arousal.
Cue Function
A stimulus can evoke a specific response.
Cusp Catastrophe Model
Model from sports psychology indicating that performance depends jointly on cognitive arousal and on physiological arousal (somatic anxiety).
Energetic Arousal
Psychological arousal that ranges from tired, sleepy at the low end to alert and awake at the high end; positively felt arousal.
Energize
Person is aroused or activated to behave depending on a person’s need, value of an available incentive, and likelihood of attaining the incentive.
Incongruity
The disparity or discrepancy between a single element in a stimulus array and other accompanying elements or previous elements.
Inverted-U-Arousal Performance
Changes in behavioral efficiency depend on degree of arousal; as arousal increases, performance increases, levels off, and then decreases.
Mood
A temporary state of mind or feeling usually lasting longer than an emotion.
Musical Grammar Processor
A primitive mechanism that can anticipate and resolve or incorporate the next musical note, which results in enjoyment. It has no memory for music.
Music Performance Anxiety
Similar to stage fright, it refers to physiological and psychological distress while playing music in front of an audience.
Novel Stimulus
A stimulus that is new or different from stimuli to which a person has become accustomed or has habituated to.
Optimal Level of Stimulation Theory
Theory that states positive valence is an inverted-U function of arousal: as arousal increases, valence increases, levels off, and then decreases.
Prediction Error
A discrepancy between what a person expects to occur and what actually occurs.
Processing Efficiency Theory
Performance on a cognitive task depends on working memory. Efficiency declines when worry takes up the working memory space that is needed to perform the task.
The ease with which a person can recognize, identify, and respond to novel stimuli. Enjoyment of stimuli, like music, increases with ease of processing of the stimuli.
Psychological Arousal
Person’s subjective feeling of being aroused, which can vary from feeling excited or feeling anxious.
The subjective impression of the nearness or farness of an event, such as time, physical distance, or social distance as in friend versus stranger.
Quiet Eye
Person’s aim on the target immediately prior to executing the response, such as aim prior to basketball shot. The quiet eye indicates the focus of attention.
Schema
Mental representations of environmental regularities from the abstract to the specific, such as plans, scripts, recipes, maps, or concepts.
Somatic (body) Anxiety
Self-perception of physiological arousal that is associated with nervousness and tension.
Social Facilitation Theory
The presence of others during a task can either enhance performance on simple tasks (social facilitation) or hinder it on complex tasks (social inhibition).
State Anxiety
Actual feelings of apprehension, worry, and sympathetic nervous system arousal that is evoked by a threatening situation.
Tense Arousal
Psychological arousal that ranges from calm, still at the low end to tension, anxiety at the high end; negatively felt arousal.
Tonic Immobility
Behavioral paralysis in times of extreme stress or danger; characterized by frozen posture and unresponsiveness to pain; feigning death.
Tragedy Paradox
The contradiction (paradox) of enjoying sad feelings evoked by music, which implies that people enjoy pain.
Trait Anxiety
An individual difference variable of the disposition or tendency to perceive events as threatening and to respond anxiously.
Yerkes-Dodson Law
Behavioral efficiency depends on arousal and task complexity; low arousal is best for complex tasks but high arousal works best for easy tasks.
Zajonc’s Drive Theory
The presence of others unconsciously increases our arousal, thereby heightening our automatic or typical reaction.
Acquired Needs Theory
A theory stating that while some psychological needs are innate, others such as achievement, power, and affiliation are shaped by one’s culture and life experiences.
Amotivation
A state characterized by a total lack of motivation and intention to engage in a behaviour.
Belongingness Hypothesis
Motive for people to form long-lasting, positive, meaningful interpersonal relationships with others.
Better-Than-Average Effect
The tendency to underestimate your deficiencies to protect your self-esteem and to overestimate your strengths to enhance your self-esteem.
Contingencies of Self-Worth
Specific domains in people’s lives that they consider important for their self-esteem.
Counterfactual Thinking
Thought process in which a person considers alternatives to the current situation; what is your life like if some other event had occurred?
Drive emerges from a physiological (bodily) need as a result of being deprived of a required substance. Drive pushes or motivates behaviour to reduce the drive.
Explicit Motive
It resembles the value a person places on a stimulus or activity.
Functional Theory of Counterfactual Thinking
A theory stating that mentally imagined alternative outcomes to past events serves to regulate behaviour and improve future performance by connecting imagined alternatives to goal-directed action.
Hierarchy of Needs
Maslow’s theory regarding differences in the potency of motives from most to least: physiological, safety, belongingness, esteem, and self-actualization.
Implicit Motive
The capacity of a person to experience pleasure when the individual interacts with a need-relevant incentive.
Internal Motivation
The disposition to initiate an activity because it is inherently interesting or satisfying, arising from within the individual rather than from external pressures or rewards.
Intrinsic Motivation
Internally motivated behaviour; motivation is inherent in the behaviour itself, not motivated from outside.
Maslow’s Hierarchy of Needs
Theory that postulates a hierarchical order of needs from physiology, safety, belongingness, esteem, to self-actualization. Needs are satisfied in that order.
Meaning-Making Model
Hypothesis that people are motivated to restore meaning or to make sense of events following personal tragedies or catastrophic events.
Motive to Achieve Success
Identical to need to achieve. It is the disposition to engage in task-oriented behaviour or achievement behaviour to surpass a high standard of excellence.
Motive to Avoid Failure
Opposite of the need to achieve, it is the disposition to experience fear or anxiety about failing an achievement task.
Need Frustration
Failure to address or fulfil a psychological need, leading to negative affect and psychological distress.
Need Satisfaction
Condition in which a psychological need is fulfilled, resulting in enhanced well-being, positive affect, and optimal functioning.
Need Thwarting
Active undermining of a psychological need by an external social environment through controlling behaviour, discrimination, or lack of support.
Need to Affiliate/Belong
To seek others who care about you in order to experience feelings of affiliation, belonging, and intimacy.
Need for Autonomy
Motive to freely choose your own goals and means to accomplish them; need to feel that people are the cause of their own actions.
Need for Closure
Motive to desire a firm answer to a question or puzzle and a dislike of ambiguity.
Need for Cognition
Motive or desire to understand one’s experiences and things in the world through thinking.
Need for Competence
Motive to feel capable and successful in dealing with one’s social and physical environment.
Need for Meaning
Motive to understand how the self relates to one’s geographical, cultural, and social environment.
Need for Power
Power motive is the wish to influence the lives of other individuals, to be in command, to have high status, and to be noticed.
Need to Achieve
Also known as the motive for success; a disposition to engage in task-oriented behaviour or achievement behaviour to surpass a high standard of excellence.
Operational Definition
The procedure used to measure or create the existence of a psychological construct, e.g., Need for Cognition Scale measures (defines) need for cognition.
Overclaiming
Overstate one’s accuracy and knowledge of things that are important to an individual’s self-esteem thus enhancing it.
It refers to a specifiable deviation from a set point of homeostatic conditions that are detrimental to the person’s physical well-being, e.g., need for iron or glucose.
Power Motive
The wish to influence the lives of others, to be in command, to have high status, and to be noticed.
Projective Test
An unstructured stimulus (inkblot) that a person describes in terms of personal meaning that is consistent with any activated motives or needs.
An internal motive defined as the discrepancy between a person’s set point and some incentive or activity. It motivates a person to reduce this discrepancy.
Recovery Sleep
How long a person sleeps following sleep deprivation.
Redintegration
Process whereby an environmental stimulus activates a psychological need.
Self-Actualization
Motivation to realise one’s full potential through creative expression, intellectual growth, and deepening relationships, emerging only after lower-order needs are sufficiently met.
Self-Determination Theory
Motivation stems from within individuals; they are the source, cause, or origin of their own freely chosen behaviour; motivation is not external.
Self-Esteem
Emotional outcome of a self-evaluation as in I evaluate me, which is based on the number of your successes in domains that are important to you.
Self-Transcendence
Motivation to move beyond personal fulfilment toward serving others and committing to goals and purposes outside the self.
Sleep Latency
Refers to how soon a person falls asleep.
Socially Desirable Responding
It refers to acting in a manner that is personally satisfying and thus verifying a person’s good reputation.
State, Need
As a state, need refers to a temporary deficit or discrepancy between the current versus the desired level of some incentive, activity, or experience.
TAT, Thematic Apperception Test
Pictures of people in ambiguous settings linked to psychological needs. In telling a story about the picture, people reveal their dominant psychological needs.
Trait, Need as a
As a trait, psychological needs refer to long-term, consistent requirements for an incentive or activity for a person to function best.
Two-Process Model of Psychological Needs
Motivates behaviour because the behaviour (1) satisfies the need. But also, because the behaviour also (2) provides pleasant psychological experiences.
Autonomy Orientation
Oriented toward events in the environment (e.g., optimal challenges, informational feedback) that support autonomy.
Causality Orientation Theory
Interprets the cause of behaviour as stemming from the self, others, or external events and suggests a general pattern from three different causality orientations: (1) autonomy orientation, (2) control orientation, and (3) impersonal orientation.
Cognitive Evaluation Theory
Extrinsic rewards undermine intrinsic interests.
Cold State
Occurs when a person is satiated.
Common Currency
A shared dimension on which decisions are based.
Completion-Contingent Relationships
Require that incentives be given only for successful task completion.
Control Orientation
Oriented toward being controlled by external events (e.g., rewards, deadlines, punishments).
Crowding-Out Effect
When incentives are introduced, they can take over and crowd out self-driven behaviour if they are perceived as controlling.
Curiosity
The exploration and acquisition of information for pleasure, the resolve to fill information gaps, and the seeking of answers to avoid unpleasant feelings of not knowing.
Delay Discounting
A future incentive is represented in the present at a marked-down value. The degree of discounting increases with the length of the delay interval.
Emerging Individual Interest
Predisposition to seek out repeated interaction with the object of interest.
Engagement-Contingent Relationships
When incentives are provided regardless of the quantity of performance.
The likelihood that the incentive will occur.
Extrinsic Motivation
Behaviour that originates from external sources.
Fechner’s Law
Equal increases in stimulus intensity result in progressively smaller increases in sensation.
Functional Autonomy of Motives
Occurs when individuals incorporate intrinsic motivation into their choices and when people add or attend to the immediate benefits their actions produce.
Hot-Cold Empathy Gap
Failing to recognise the temporary nature of hot and cold states when making decisions.
Hot State
Occurs when a person is deprived.
IKEA Effect
A cognitive bias where people disproportionately value products they partially or wholly created themselves.
Impersonal Orientation
Interpret actions as beyond their intentional control.
Incentives
Things that pull us towards what make us feel good and away from what make us feel bad.
Incentive Amounts
How large or small an incentive is.
Incentive Contrast
A change in the psychological value of an incentive based on the value of prior similar incentives.
Incentive Delay Interval
The time between the current behaviour and the availability of the future incentive.
Instrumentality
The perception that a particular behaviour or action will lead to a desired outcome.
Interest Theory
When genuinely interested in something, no external incentives or rewards are needed to motivate behaviour because the behaviour is already associated with positive affect, knowledge, and high value.
Behaviour freely chosen by the individual due to genuine interest not outside gain.
Law of Hedonic Contrast
A psychological principle stating that the pleasure or displeasure derived from an experience is intensified or diminished by comparison with a previous or surrounding reference point.
Learned Industriousness
An individual learns to associate repeated effort with eventual rewards; the process of exertion itself can become a reinforcer.
Loss Aversion
Avoiding the unpleasantness of a loss because a gain is much more preferred.
‘Losses loom larger than gains’ Effect
The greater psychological intensity of an incentive loss than a gain.
Maintained Situational Interest
A deeper, more committed form of situational interest whereby individuals cultivate meaningful self-connections.
Means-End Fusion Model
The degree of our intrinsic motivation depends on how closely the behaviour and its outcome co-occur.
Motivational Orientation
Directed toward either an environmental extrinsic or intrinsic source of motivation.
Motivation Transformation Model
Extrinsic rewards can initiate a positive feedback loop of internally rewarding processes, thereby increasing one’s intrinsic motivation and supporting the concept of the functional autonomy of motives.
Negative Incentive Contrast
A downward shift in the quantity or quality of incentives. This downward shift results in behaviour that is below its prior level.
Objective Incentive Value
The attractiveness of an incentive, based on actual properties, such as the number or amount of the incentive.
Over-Justification Effect
A person’s intrinsic motivation for a task depends on what is perceived to be the reason for the behaviour.
Positive Incentive Contrast
An upward shift in the quantity or quality of incentives. The upward shift increases behaviour to a level above its previous intensity or frequency.
Preference Reversal
A change from preferring a delayed, large reward to preferring an immediate, small reward.
Procrastination
Voluntarily deciding to delay an intended course of action despite knowing they will be worse off for doing so.
Prospect Theory
The theory views positive and negative incentives as gains and losses from a neutral reference point and it recognises that losses are felt more intensely than gains.
Punishers
Things we don’t like or want to avoid.
Reference Pricing
A shopper compares or contrasts the sale price with a former higher price, prices at other stores or suggested retail price.
Subjective Incentive Value
An individual’s appraisal of the objective’s value.
Substitution Effect
An economic principle stating that an increase in the price of one good increases demand for another.
Temporal Motivation Theory
Posits that incentives are perceived as future-oriented.
Triggered Situational Interest
Interest is sparked by environmental factors or features of the object or task.
Utility
The usefulness of a positive incentive in motivating approach behaviour and a negative incentive in motivating avoidance behaviour.
Utils
A measure of utility.
Value Function Curve
An S-shaped, asymmetrical graph representing how people perceive gains and losses relative to a reference point. The curve declines steeply for losses and rises moderately for gains.
Action Crisis
When a person experiences conflict between doubts about continuing toward the goal versus setbacks, procrastinating, and pondering disengaging from the goal.
Approach Goals
Positive, forward-looking goals aimed at achieving a desired outcome.
Approach-Avoidance Perspective
Posits that negative emotions promote avoidance motivation because they signal potential threat, while positive emotions prepare us to approach, engage with, and explore our environment.
Avoidance Goals
Goals that guide us to stay clear of things or situations that elicit feelings of embarrassment or negative judgment.
Backward Planning
Activities are listed in reverse chronological order, starting with the activity to be done last before the exam.
Controlled Goals
Goals imposed by external pressure or obligation.
Effort Discounting
The subjective value of an incentive or goal is decreased or devalued based on the amount of effort necessary to obtain or achieve them.
Effort-Discounted Value
The selection of a goal based on its value combined with the effort required to achieve it.
Expected Utility Theory
The utility of a goal is multiplied by its subjective probability of being achieved.
Expectancy-Value-Cost Model
A model of motivation in which cost interacts with both expectancy and value to determine when someone is optimally motivated.
Expectancy Value Theory
Expectancy is an individual’s belief that they can achieve a specific goal, while value is the worth or attractiveness of that goal.
The cognitive representation of an end-state that a person selects, commits to, and attempts to achieve.
Goal Commitment
The process by which a person becomes set to achieve a goal; a volitional psychological bond that arises when one assumes responsibility and dedicates oneself to a goal.
Goal Complexity
The number of steps, components, and degree of coordination required to manage all the interconnected elements involved in pursuing and attaining goals.
Goal Contagion
The adoption of goals for ourselves that we see others around us pursuing.
Goal-Directed Behaviors
Behaviors enacted to achieve a goal.
Goal Difficulty
Characteristic of the level of a goal and refers to how hard that goal is to achieve.
Goal Expectancy
The likelihood of goal achievement and success.
Goal Level
The rank of a goal in a hierarchy of potential goals.
Goal Importance
How relevant and essential a goal is to an individual’s well-being.
Goal Selection
Is determined by the value or utility of a goal, the probability of achievement, and their combination.
Goal Shielding
To prevent other goals or behaviors from interfering with the pursuit of one’s current goal.
Goal Specificity
How precise the goal is in contrast to how vague or unspecified it is.
Goal-Striving Flexibility
A general disposition to remain open and receptive to modifying goal-directive behaviors, or actual goals.
Goals Systems Theory
Proposes that positive emotions associated with goal attainment spill over to goal-directed behavior.
Identity-Based Motivation Theory
A key condition for possible selves to have motivational power is that they are perceived as connected and relevant to students’ current identities, contexts, and actions.
Implementation Intentions
If-then plans that consist of a cognitive link between a specific situation (if) and goal achievement behavior (then).
Intrapsychic Strategies
Self-regulatory strategies that focus on interpretation and directly managing behavioral responses.
Learned Helplessness
A phenomenon in which an individual, after repeatedly experiencing negative emotions and situations such as failure, simply stops trying.
Levels of Aspirations
A person’s desires to achieve a goal that exceeds their current standing and represents the standard one is striving to achieve.
Mindset Theory of Action
Provides a multi-phase answer with each phase requiring a particular mindset or thought process for goal selection and achievement.
Mood Congruency Effect
Our current mood can hijack our judgment and memory, making related thoughts feel more certain and increasing the recollection of past experiences that match our mood.
Motivational Intensity Theory
Suggests that individuals put in the necessary effort to meet the demands of goal-related tasks, but effort levels start to plateau when tasks become too challenging.
A descriptive model that accounts for psychological factors, showing that people are loss-averse and their decisions are based on gains and losses relative to a reference point.
Reappraisal
An emotion regulation strategy involving reframing one’s thinking about an emotional situation.
Reengage
When an individual formulates alternate means to achieve their goals, sets an entirely new goal, or scales back the original goal’s level and difficulty.
Risk Aversion
People’s reluctance to take risks or gambles regarding gains; prefer a likely positive event compared to an unlikely positive event.
Risk Seeking
People willingly take risks regarding losses; prefer an unlikely negative event compared to a likely negative event.
Self-Concordance Goals
Goals motivated because they represent autonomy, personal values, interests, and pleasure.
Self-Concordance Model
Delineates the difference between self-concordance goals and controlled goals.
Self-Efficacy
A person’s belief in their ability to succeed in specific situations or accomplish a task, acting as a key driver of motivation, behaviour, and goal achievement.
Self-Regulation
The ability to push forward in the face of barriers, challenges, and temptations, thereby facilitating perseverance and goal achievement.
Shared Reality Theory
Suggests that individuals crave knowledge and advancing their understanding of the world around them, and one way to accomplish this is by disclosing inner states about the self or the environment.
Situational Strategies
Self-regulatory strategies that aim to modify circumstances to facilitate self-controlled behaviour.
Social Comparison Theory
An individual’s goal level is determined by their standing relative to members of a group.
Suggests that the presence of others influences people’s performance on a task.
Subgoals
Intermediate goals that must be achieved on the way toward achieving the final goal; provide immediate motivation.
Subjective Probability
A person’s belief that a particular event will occur and is expressed as a number between 0.00 and 1.00.
The amount of time separating the present moment from a past or future event.
To-Date Perspective
How much individuals have accomplished on the way toward achieving their goal.
Accomplishment
Pursuing achievement, competence, success, and mastery for its own sake. (Part of PERMA model)
Active Correlation
Part of trait-environment correlation: individuals seek and create environments that match their personality traits.
Agreeableness
One of the five-factor model personality dimensions that ranges from cold, hard, rude to kind, sympathetic, and warm.
Anxiety Sensitivity
The fear of anxiety-related sensations that stem from an unrealistic belief that these sensations will lead to detrimental physical, cognitive, and social outcomes.
Behavioral Activation System (BAS)
A system that facilitates our focus on and approach to reward or positive consequences.
Behavioral Genetics
Science of the genetic inheritance of biological traits relevant to behaviour and personality traits.
Behavioral Inhibition System (BIS)
A system responsible for avoiding actual or perceived negative consequences or aversive stimuli.
Boredom Susceptibility
Component of sensation seeking that is an aversion to boredom resulting from repetitive experiences and the absence of stimulation.
Conscientiousness
One of the five-factor model personality dimensions that ranges from careless, disorganised to practical, systematic, and efficient.
Consistency of Interest
An individual is not distracted by other interests and can remain focused and concentrated.
Cultural Sensitivity
The acknowledgment and appreciation of the values, norms, and beliefs characteristic of a cultural, ethnic, racial, or other group.
Cybernetic Big Five Theory
This theory proposes that the big five personality traits determine what type of goal an individual chooses and commits to.
Dark Triad
Three distinct but overlapping personality traits: narcissism, Machiavellianism, and psychopathy.
Disinhibition
Component of sensation seeking that reflects the desire for variety attained by drinking, partying, gambling, and sexual activity; letting yourself go.
Effortful Control
A temperamental regulatory construct that manages temperamental reactivity.
Empathic Concern
The driving force behind motivations to help those in distress, even when it is costly.
Empathy–Altruism Hypothesis
Witnessing another person’s distress produces empathic concern, which in turn creates an altruistic motivation to reduce that person’s welfare, rather than to gain self-benefits.
Engagement
Being fully absorbed and immersed in activities, often experiencing "flow" states where time seems to disappear, and self-consciousness fades. (Part of PERMA model)
Evocative Correlation
Trait-environment correlation wherein an individual’s personality trait determines the type of reaction she or he evokes from others.
Experiential Avoidance
Includes an unwillingness to experience distressing emotions, thoughts, and memories.
Experience Seeking
Component of sensation seeking characterised by the desire for mental and sensory stimulation from art, travel, drugs, and music.
Extraversion
A personality trait (dimension) that ranges from quiet, reserved, shy to active, assertive, dominant.
Extraverts
People at the upper end of the extraversion dimension and characterised as bold, energetic, and talkative.
Extraverted Sensation Seekers
Those with high disinhibition that seek others in negative activities as a source of stimulation.
Five-Factor Model (Big Five)
Theory that postulates five major personality traits (OCEAN): openness to experience, conscientiousness, extraversion, agreeableness, neuroticism.
Flow
A phenomenon that refers to the desirable subjective state a person experiences when completely involved in some challenging activity.
Heritability Estimates
The percentage of the trait attributable to an individual’s genetics.
Heritable
Similarities/differences among people in their personality traits stem from similarities/differences in the variation of their genes for those traits.
Grit
This trait is composed of a consistency of interest and perseverance of effort. Consistency means not being distracted and perseverance means to keep at it.
Impulsiveness
Tendency to give into impulses, urges, compulsions; choose immediate outcomes even if less beneficial than delayed alternatives; opposite of self-control.
Individual Differences
Individual people vary or differ along personality dimensions, such as the big-five personality traits, or sensation seeking, or impulsiveness versus self-control.
Intolerance of Uncertainty
A tendency to become distressed in unclear and ambiguous situations.
Introverts
Lower end of the extraversion dimension and characterised as bashful, quiet, shy, and withdrawn.
Machiavellianism
A personality trait characterised by manipulativeness, deceit, cynicism, and a focus on self-interest, where individuals use others as tools to achieve their own goals, believing "the end justifies the means."
Mastery Goals
Goals focused on personal improvement.
Meaning
Having a sense of purpose and belonging to something larger than oneself. (Part of PERMA model)
Mental Fatigue
Feeling tired, exhausted, and being reluctant to continue a course of action; difficulty planning, focusing attention, and altering behaviour.
Narcissism
A self-centred personality style characterised by an excessive preoccupation with oneself, an inflated sense of self-importance, a need for deep admiration, and a lack of empathy for others.
Negative Affectivity
Tendency to experience negative emotions (fear, anger, sadness, discomfort); heightened distress when goals are blocked, sensory discomfort.
Neuroticism
One of the five-factor model personality dimensions that ranges from relaxed, unenvious to moody, temperamental, and touchy.
Openness-to-Experience
Personality trait (dimension) that ranges from shallow, simple, unintelligent to artistic, clever, curious.
Operational Definitions
Personality traits are defined by the procedures used to measure them, such as using valid psychological paper-and-pencil scales.
Orienting Sensitivity
Sensitivity to subtle internal and external stimuli; noticing associations, low-intensity cues, images, and thoughts.
Passive Correlation
Trait-environment correlation wherein the biological parents create their children’s environment.
Performance-Approach Goals
Goal focused on demonstrating competence.
Performance-Avoidance Goals
Goals where the primary concern is not to appear incompetent.
PERMA Model
Divides well-being into five intrinsically motivating components: positive emotion, engagement, relationships, meaning, and accomplishment.
Perseverance of Effort
An individual overcomes setbacks, is diligent, works hard, and persists.
Personality States
Behavioural manifestation of a trait. State consists of temporary behaviours that are representative of the personality trait.
Consistency in a specific set of behaviours across time and across relevant situations from one time to the next.
Positive Emotion
Experiencing pleasant feelings beyond momentary pleasure to include cultivating positive affect across time. (Part of PERMA model)
The wish to influence the lives of other individuals, to be in command, to have high status, and to be noticed.
Proactive Behaviours
Initiative, taking charge of situations, actively anticipating and solving problems, etc.
Psychobiological Approach
Individual differences in our behavioural reactivity and regulation.
Psychopathy
A personality trait characterised by a lack of empathy, shallow emotions, impulsivity, and antisocial behaviour, often masked by superficial charm.
Punishment Sensitivity
A psychological trait determining how strongly an individual detects, reacts to, and avoids negative consequences.
Reactivity
Arousability and responsiveness of physiological systems.
Regulation
Neural and behavioural processes that modulate reactivity.
Relationships
Positive connections with others (e.g., feeling loved, supported, and valued, giving and receiving care). Experiencing authentic social bonds that provide meaning and security.
Reward Sensitivity
A person reacts with greater energetic arousal in response to rewards or the pursuit of rewards. (Part of PERMA model)
Reward Sensitivity Theory
An important link between individual differences in reactivity and self-regulation and the biological mechanisms that guide and motivate human behaviour.
Seize and Freeze
A cognitive process used to reach a quick decision or judgment, especially under pressure or when dealing with complex, ambiguous information.
Self-Control
Ability to inhibit desires, emotions, or impulses that disrupt goal-achievement behaviour; opposite of impulsiveness.
Sensation Seeking
Personality trait characterised by seeking intense sensations and experiences and the willingness to take risks and incur costs for the sake of such experiences.
Social-Cognitive Traits
Consists of three traits; anxiety sensitivity, intolerance of uncertainty, and experiential avoidance.
Social-Normative Motivation
Internal drivers that make people act in ways that align with the majority group.
Subjective Well-Being
A term for happiness that indicates a person has control over her life, is satisfied with life overall; low incidence of negative moods.
Surgency
Tendency toward high activity, positive emotionality, approach behaviour, enjoyment of high-intensity stimulation.
Temperament
Humans’ earliest consistent behavioural responses across different environmental contexts.
Thrill and Adventure Seeking
Component of sensation seeking characterised by the desire for sensations from participating in risky activities, e.g., sky diving and fast driving.
Personality traits and environments are associated in their effects on behaviour because traits determine the situations a person chooses or alters.
Trait-Environment Interaction
A person’s reaction to the environment depends on the amount of a personality trait s/he possesses.
Acute Stress
A short-term but intense reaction to a stressor.
Adaptive Immune System
Employs cells that have developed specifically to combat a distinctive population of pathogens.
Adrenaline
A stress hormone that prepares the body for fight-or-flight by increasing heart rate, breathing capacity, and sending blood to the muscles.
Affordance
Features of a stressful situation that allow for some action, such as reappraisal.
A lack of motivation.
Anhedonia
A key symptom of depression, characterized by a loss of pleasure in previously enjoyable activities or a loss of interest in pursuing them.
Autonomously Motivated
Act out of interest, enjoyment, or personal value rather than external pressure, rewards, or guilt.
Avoidance Motivation
A component of PTSD that includes avoiding talking, thinking, and feeling about past stressful events, as well as avoiding activities and situations that are reminders of past stressful events.
Behavioral Stress
The outward, actionable response to psychological or physical tension, where stress causes changes in daily habits and actions.
Burnout
Being emotionally exhausted and cynical as a result of unfulfilling work or study.
Cardiovascular Diseases
Conditions affecting the heart and blood vessels, and the leading cause of mortality worldwide.
Challenge
Greater effort than usual will be required to deal with a stressor.
Chronic
A condition, disease, or habit that is long-lasting, persistent, recurring frequently, or constant.
Chronic Job Demands
Such as a high workload, the management of student behaviours, and the presence of unfavourable work environments.
Comfort Food
Foods like ice cream, chocolate, potato chips that are eaten in order to reduce stress or to feel better.
Controllability
The extent person can alter, change, or reduce the effects of a stressor.
Coping
Behavior that is motivated to meet life’s demands as in solving, managing, or dealing with those events (potential stressors) satisfactorily.
Cortisol
A stress hormone that prepares the body for fight-or-flight by releasing glucose into the bloodstream.
Cynicism
General mistrust, negative perceptions.
Cytokines
Specialized cells of the body’s immune system that communicate the presence of pathogens to the brain. The result is sickness behavior.
Daily Hassels
Demands of daily life that are irritating, annoying, and distressing.
Must be managed or coped with in order for a person to function well.
Depression
A serious, common mental health disorder characterized by persistent sadness, loss of interest (anhedonia), and low energy, severely impacting how a person feels, thinks, and functions.
Distancing
An emotion-focused coping strategy that involves biding one’s time before doing anything or trying to forget about the problem.
Distraction
A coping method to prevent negative emotions by diverting one’s attention away from the stressor toward a more pleasant event.
Distress
Term that emphasises stress as being psychologically negative, i.e., negative stress.
A crucial neurotransmitter that affects our mood, motivation, and pleasure.
Dose
The degree of exposure an individual experiences to various stressful events.
Dose-Response Relationship
The degree of exposure (dose) one has to a stressful event determines the extent of stress symptoms (response).
Drainers
Strain employees, raise their cortisol levels, and lead to the stress symptoms.
Duration
Range from discrete with sudden onset and offset, to chronic and long-lasting.
Effort-Reward Imbalance
An indication of a chronic stressor. The imbalance results when an individual’s efforts are much greater than the rewards received for that effort.
Emotional Exhaustion
Feeling emotionally weary and completely drained from experiencing excessive stress.
Emotion Dysregulation
The general tendency to experience difficulties in identifying, evaluating, controlling, and regulating emotional and behavioural responses.
Emotion-Focused Coping
It involves managing the negative reactions that accompany stress; to alleviate the symptoms of distress but not dealing with the source or stressor.
Emotion Regulation
Refers to how we regulate emotions—which emotions to experience, when to experience them, how to express them, and how intensely to experience them.
Emotional Integration
An adaptive form of emotion regulation that treats both positive and negative emotions as valuable sources of information or learning opportunities rather than as obstacles to be overcome.
Emotional Suppression
A maladaptive emotion regulation style as it entails inhibiting, attenuating, or avoiding emotional experiences and behavioural expressions of emotions.
Energizers
Aspects of a job that help you achieve your goals, reduce demands, or stimulate personal growth.
Eustress
Physiological arousal that results from positive events; considered positive stress and is the opposite of distress.
Execution Strategies
Strategies each person will use to cope.
A component of PTSD that refers to the reluctance to endure painful sensations, memories, or thoughts about an experienced traumatic event.
Feedback
Actionable information provided to individuals or systems to close the gap between actual and desired performance, fostering growth and improving outcomes.
Goal-Directed Instrumental Behavior
Deliberate, flexible, adaptive behaviour.
Habit
A learned behaviour that has become automatic and inflexible due to a past association with reward.
Habitual Behaviors
Learned, automatic, inflexible behaviours associated with past rewards.
Hormones
Chemical messengers released by glands in order to affect a particular organ. Certain hormones are released as part of stress; stress hormones.
Hypothalamic-Pituitary-Adrenal (HPA) Axis
A primary neuroendocrine system regulating stress, mood, immunity, and energy.
Immune System
A system of the body that is designed to attach and destroy pathogens and thus protect humans from disease.
Innate Immune System
Uses a nonspecific approach to destroy pathogens.
Intensity of Stressors
Higher intensity leads to stronger stress responses.
Irreducible Uncertainty
Randomness in a system that cannot be reduced with more information.
Job Demands-Resources Model
Work demands include physical, psychological, social, and organisational aspects of the job that require sustained effort.
A lack of perceived control over negative experiences, including stress.
Life-Change Event
Stressors that have clear, observable beginnings and ends.
Life-Change Unit
Arbitrary measure that indicated the degree of adjustment necessary to cope with a life-change event or stressor.
Magnitude
Intensity or amount of a stressor that is challenging, demanding, and enduring.
Migraine Headaches
Extremely painful, long-lasting headaches, which may be accompanied by nausea and may require a person to lie down in a dark room.
Negative Life Event
An objective occurrence or experience that causes significant disruption, stress, or long-term negative changes to an individual’s life.
Negative Strivings
Goals that are avoided, escaped, or rejected.
Non-event
Desired, anticipated, or hoped-for event that fails to occur.
Pathogens
Bacteria and viruses that invade the human body to produce diseases, such as tuberculosis, cold, and flu.
Physiological Stress
The body’s response to internal or external stressors that disrupt homeostasis.
Planning Stage
Appraising the life demand and how it is addressed.
Positive Strivings
Goals that are approached, obtained, or achieved.
Post-Traumatic Stress Disorder (PTSD)
A long-lasting source of distress from experiencing or witnessing very traumatic events like shootings, bombings, sexual violence, severe injury, or death threats.
Predictability
Likelihood or chance that a stressor will occur. It allows a person to anticipate the stressor.
Preparatory Response Hypothesis
Signals that predict a biologically significant event that enable the organism to prepare or be ready to cope with that event.
Primary Appraisal
An event is evaluated as to whether it is relevant, benign, positive, or stressful for a person’s well-being.
Problem-Focused Coping
Trying to identify the problem or stressor and to consider potential solutions to deal with the stressor and then doing so.
Psychological Stress
Psychological responses, including changes in emotion, cognition, and behaviour.
Psychoneuroimmunology
The science that studies the relationship among stressors, the body’s immune system, and diseases.
Psychophysiological or Psychosomatic Disorders
Medical conditions like asthma, headaches, and hypertension that are a consequence of or are made worse by stressors.
Race-Related Vigilance
Anticipating and being prepared for racial discrimination. Individuals attend their social environment for signs of perceived racism in order to avoid or escape it.
A coping strategy that involves reinterpreting a stressor, usually in a positive light.
Response
The severity of a person’s stress symptoms.
Safety Hypothesis
Signals that predict the non-occurrence of an aversive event, in contrast to signals that predict danger. The safety signals enable the organism to relax.
Same Domain Effect
Valence of event and reaction to it are of the same dimension; negative events produce distress and positive events produce eustress.
Secondary Appraisal
Individuals inventory their coping resources to determine how they can be used to manage the stressor or manage the life-change event.
Self-Blame
An emotion-focused coping strategy that involves accepting responsibility for one’s actions and the consequences.
Self-Isolation
An emotion-focused coping strategy in which people keep others ignorant of their problems or avoid people in general.
Self-Medication Hypothesis
When a person uses alcohol, nicotine, or other drugs in order to alleviate symptoms of stress.
Sickness Behavior
Behaviour exhibited when ill. It is felt as fatigue, fever, mild depression, lack of appetite, lack of pleasure, sleepiness, slowed cognitions, and social withdrawal.
Stress
Negative physiological or psychological reactions that result when life’s demands (stressors) exceed coping resources for dealing with the stressors.
Stressors
Conditions that are demanding, challenging, and threatening to an individual’s welfare.
Suppression
Masking negative feelings.
Teacher Burnout
Starts with chronic job demands that deplete energy resources.
Teachers’ Energizers
Autonomy in work decisions, administrative support, and a positive social climate.
Tension Headaches
Dull aching pain and tightness of the forehead, sides, and back of head.
Tension Reduction
An emotion-focused coping strategy that may involve smoking, drinking, eating, and jogging in order to feel less tense and thus feel better.
Threat
Stressors pose a potential harm to the individual, either psychologically or physically.
Traumatic Stressors
Random violence, severe injury, natural disasters, terrorist attacks, and death threats are very traumatic events and stressors.
Wishful Thinking
A coping strategy that focuses on the desire that the stressor would somehow go away or that the person would feel differently about it.
Addiction
Also known as substance use disorder, it is characterized by the craving, compulsive use, loss of control, tolerance of psychoactive drugs and withdrawal symptoms due to drug abstinence.
Addictive Behaviors
Compulsive activities often involving drugs that produce short-term pleasure at the expense of later negative consequences like tolerance and withdrawal.
Affective Model of Negative Reinforcement
Repeated drug use makes an addict sensitive to the unpleasant symptoms that predict drug withdrawal and thus takes drugs to avoid anticipated withdrawal.
Alcohol
A psychoactive drug in the form of ethanol and served as beer, wine, or distilled spirits, such as vodka, rum, gin.
Antagonists
A drug that blocks the euphoric effects of psychoactive drugs and thus can curb people’s cravings for drugs like cocaine and alcohol.
Addicted individuals pay more attention and remember drug stimuli better; more drawn to drug stimuli.
A field of study that attempts to attribute behaviour differences to genetic similarities/differences among people as in the case of drug addiction.
Cocaine
A psychoactive drug obtained from the coca plant. It produces a positive euphoric effect sometimes termed as a full body orgasm.
Comorbidity
When two negative states are associated together as when a person engages in more than one addictive behaviour like smoking and gambling.
Conditioned Compensatory Response Model
A classically conditioned response that is opposite to the response produced by the unconditioned stimulus. The conditioned responses prepare the individual for the actual drug experience.
Conditioned Drug-Like Response Model
A classically conditioned response that mimics the actual response to the drug stimulus (drug unconditioned stimulus).
Craving
An overpowering, uncontrollable urge for the drug a person uses in order to experience the euphoric effect or to reduce withdrawal effects that result from abstinence.
Dependency
The inability to function normally without a psychoactive drug due to prolonged use, characterized by tolerance, withdrawal symptoms, and compulsive drug-seeking behaviour.
A neurotransmitter that activates neurons in the brain’s reward circuitry to produce feelings of pleasure and euphoria.
Drug withdrawal
General term used to describe the body’s overall process of adjusting to the absence of a chemical substance marked by the drug’s opposite effects.
Endorphin
Internal morphine located along pain pathways in the brain and is responsible for producing exercise high.
Exercise High
A positive euphoric or pleasant feeling brought on by strenuous exercise, such as running producing a runner’s high.
Component of sensation seeking characterized by the desire for mental and sensory stimulation from drugs and addictive behaviours.
Hallucinogens
A psychoactive drug that enhances perception and mental stimulation and causes people to experience delusions, reality distortion, and hallucinations.
The idea that as the genetic similarity among people increases, their behaviour similarity increases, such as the likelihood of drug experimentation and use.
Constant stable internal environment that the body tries to maintain. Drugs disrupt homeostasis.
Illicit Drugs
Their use is prohibited by the federal government. It is illegal (illicit) to use them.
A characteristic of a person with a heightened sensitivity to drug rewards and lack of foresight about the negative consequences that drugs produce.
Incentive Sensitization Theory
The theory that repeated drug use becomes motivated more by a drug’s incentive value (anticipated pleasure) than by its hedonic value (actual pleasure).
Internet Addiction
Internet use characterized by excessive use, withdrawal symptoms from not using, tolerance of use, and negative repercussions from too much use.
Internet Gaming
Playing games via the Internet. Playing behaviour exhibits impaired control, since people find it difficult to stop and continue gaming compulsively.
Methamphetamines
A psychoactive drug derived from amphetamine that acts like a strong stimulant to produce increasing alertness and wakefulness.
Motivation for Change
A motivational factor for quitting drugs that ranges from willfully contemplating change, preparing for it, acting on it, and maintaining it.
Naltrexone
A neurotransmitter antagonist that reduces the reinforcing effects of a variety of psychoactive drugs. It is used to treat addiction by curbing drug craving and pleasure.
Negative Addictions
An addiction in reference to psychoactive drugs because their use leads to long-term negative consequences.
Negative Reinforcement
The removal of an unpleasant feeling by a response. For example, drugs remove the unpleasantness or agony of drug withdrawal symptoms.
Negative Repercussions
The consequences of excessive or addictive Internet use characterized by social isolation, lying, arguing, low achievement, and fatigue.
Neurotransmitter
A chemical substance whose action in the gap between two neurons allows for the sending neuron to stimulate the next or receiving neuron.
Novelty Seeking
A characteristic similar to experience seeking but in this case seeking new or different experiences.
Nucleus Accumbens
A reward site of densely packed neurons located deep inside the brain along the brain’s pleasure circuit. Psychoactive drugs produce their effects at this site; similar to the ventral tegmental area.
Opiates
A psychoactive drug (morphine, codeine, heroin) derived from the opium poppy that produces euphoria and reduces anxiety.
Opponent-Process Theory
According to this theory, the initial pleasurable reaction to a drug is countered by an opponent process or drug-opposite effect that results in dysphoria and withdrawal when the drug wears off.
Paradoxical Conditioning
This occurs in classical conditioning when the conditioned response occurs in the opposite direction of the unconditioned response.
Positive Addiction
An addiction, in reference to exercise (running), that leads to positive health consequences in contrast to negative health consequences that result from drugs.
Positive Reinforcement
A positive experience that results from a response. For example, drugs produce pleasure and euphoria.
Priming
The reinstatement or increase in drug craving by a small dose of the drug or by stimuli associated with the drug.
Psychoactive Drugs
Any chemical substance that alters a person’s mood and behaviour as a result of the drug’s effect on the brain that can lead to dependence on the drug.
Salience
Properties of a drug or drug-associated stimuli that draw an addicted individual’s attention and craving as a result of his/her experiences with the drug; noticeability of drug stimuli.
It is the ability to override cravings and impulses that disrupt goal-achievement. Drugs cause people to lose self-control. They use drugs compulsively with lowered foresight of the consequences.
A personality trait associated with seeking varied, intense, and novel sensations and the willingness to take risks to experience the sensations that drugs provide.
Social Control
Constraints that limit addictive behaviours, such as being illegal, limiting places of use, social disapproval, and advertising ill-health effects.
Social Trigger
Social norms that promote using drugs, such as advertising, portrayed as cool in movies, prevalent in social groups, and legal restraints are relaxed.
Substance Use Disorder
The medical term for drug addiction, which is characterized by compulsive drug use, drug tolerance, and negative withdrawal symptoms when not using.
Tolerance
When a person habituates to the stimulus effects of a psychoactive drug.
Transcranial Magnetic Stimulation
A coil is placed near a person’s head to send a small electric current into the adjacent region of the brain. The current reduces the activity of the brain’s neurons in the stimulated area.
Transtheoretical Model
A model describing motivational change in addiction recovery as a series of stages: precontemplation, contemplation, preparation, action, and maintenance, each representing increasing readiness to change addictive behaviour.
Withdrawal Syndrome
Consistent demonstrations of drug-specific withdrawal symptoms.