{"id":1284,"date":"2024-04-25T13:13:16","date_gmt":"2024-04-25T13:13:16","guid":{"rendered":"http:\/\/localhost\/bpscoretextbooks\/?post_type=content&p=1284"},"modified":"2024-04-25T13:13:18","modified_gmt":"2024-04-25T13:13:18","slug":"chapter-12-audio-and-video-links","status":"publish","type":"content","link":"https:\/\/routledgelearning.com\/bpscoretextbooks\/9780367552299-chapter-12-audio-and-video-links\/","title":{"rendered":"Chapter 12 \u2013 Audio and Video links"},"content":{"rendered":"\n
In her research, Amy Orben addresses concerns about screen-time and social media use on adolescent psychological well-being and mental health whilst considering the limitations of research and the moral panic that surrounds some media usage.<\/p>\n\n\n\n
Pesky gNATs is a website developed by Handaxe CIC. This is a not-for-profit community and was founded by Dr. David Coyle and Dr. Gary O\u2019Reilly. The Cognitive Behavioural Therapy (CBT) computer game is aimed at young people who are suffering from mental health issues. This brief video gives an overview of how CBT can be applied in a therapeutic setting, which is engaging for young people and stigma-free.<\/p>\n\n\n\n